Saturday, February 25, 2012

I twisted it

I took the four lobed one and twisted it.

1 comment:

  1. Heading = 0;
    CenterX = 0;
    CenterY = 0;
    Size = 5;
    Phases = 72;
    X = Size;
    Y = 0;
    WBPMove();
    float Ball = 2;
    for (Heading = 0; Heading <= Phases * 2 * PI;Heading = Heading + 0.02){
    MovCirc = Heading / Phases;
    R = Size;
    R1 = sin(Heading * Ball);
    R2 = sin(Heading + MovCirc);
    R = R + R1 * R2 * Size;
    X = cos(Heading) * R + CenterX;
    Y = CenterY + sin(Heading) * R;
    WBPMove();
    }

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